Red lets you give all Creatures trample and haste until end of turn, Green lets you put a +1/+1 counter on a Creature, White allows you to give a play five life, Blue makes a player draw a card, and Black resurrects a Creature from its owners graveyard
This guide breaks down the best Commander staples by role ramp, card draw, removal, board wipes, protection, and lands with current legality and budget notes, then shows you how to slot them in fast
Generally, it means a planeswalker ability should be constrained to three lines or less if possible, with four being an upper limit
Pick the best answers for the game you're playing
You can pile on more combat steps with Combat Celebrant and Karlach, Fury of Avernus
In this smaller section the singles are only sorted alphabetically